Swift Compiler Error: iOS 12.0 vs. iOS 13.0 with FirebaseRemoteConfig in Xcode for Flutter
In the world of mobile development, one of the more common challenges developers face is resolving issues related to building and running applications, especially when integrating third-party libraries. This issue often arises when there is a mismatch between the deployment target version set in the project and the minimum required version of a third-party library. One such case is when you encounter the following error while running a Flutter project on the iOS simulator:
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Swift Compiler Error (Xcode): Compiling for iOS 12.0, but module 'FirebaseRemoteConfig' has a minimum deployment target of iOS 13.0: 0
This error arises because the module FirebaseRemoteConfig is compiled for a minimum deployment target of iOS 13.0, but your project is targeting iOS 12.0. This results in a conflict when trying to compile the app for iOS 12.0. Let’s break down the issue in detail and provide a solution.
Understanding the Issue
1. Minimum Deployment Target:
Every iOS application has a deployment target, which specifies the minimum version of iOS that the app can run on. This deployment target is set in the Xcode project settings and can be modified depending on the iOS version you want to support. In your case, your Flutter project has a deployment target of iOS 12.0, but the FirebaseRemoteConfig library requires at least iOS 13.0.
2. FirebaseRemoteConfig and iOS Versions:
Firebase libraries, such as FirebaseRemoteConfig, are updated regularly to support the latest features and improvements. With the release of newer versions of Firebase and iOS, the SDK might drop support for older iOS versions. This means that certain Firebase modules, like FirebaseRemoteConfig, may require a minimum iOS version that is higher than the one set in your project.
In this case, FirebaseRemoteConfig has a minimum deployment target of iOS 13.0, and you are trying to build the app for iOS 12.0, which leads to a compilation error.
3. Simulator vs. Real Device:
This error specifically occurs when trying to build for an iOS simulator targeting a version lower than the Firebase module’s minimum required iOS version (iOS 13.0). The error is likely happening on an iOS Simulator version that’s too old (e.g., targeting iOS 12.0 or below), whereas the Firebase SDK expects at least iOS 13.0.
Root Causes of the Error
Deployment Target Conflict: The most direct cause of the error is the deployment target in your Podfile. If your Podfile specifies a minimum iOS version of 13.0 for CocoaPods, but your project is still trying to build for iOS 12.0 (perhaps because the simulator's OS version is lower than iOS 13.0), this conflict will cause compilation issues.
Flutter and Firebase SDK Version Compatibility: You may be using an outdated version of the Firebase SDK that doesn’t support iOS 12.0. To support iOS 12.0, you would need to either upgrade or downgrade the SDK to match the desired deployment target.
Xcode Configuration: Another potential cause is that Xcode's configuration might not be aligned correctly with the target versions, meaning that although the Podfile specifies iOS 13.0, Xcode might still be using an older simulator environment for building the project.
Solution
Now that we understand the issue, here are steps you can follow to resolve this error and get your Flutter project running on iOS:
Step 1: Update Podfile Deployment Target
Ensure that your Podfile specifies a minimum iOS version of 13.0, which matches the requirement of the FirebaseRemoteConfig module. Open your Podfile and modify the following line:
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platform :ios, '13.0'
This will ensure that all dependencies, including Firebase, are compiled with the correct minimum deployment target.
Step 2: Update Xcode and iOS Simulator
Make sure that the iOS Simulator version matches or exceeds iOS 13.0. If your simulator version is older (e.g., iOS 12.x), you will encounter this error. You can update your simulator version from within Xcode.
Open Xcode.
Go to Preferences → Components.
Download and install an appropriate simulator version, such as iOS 13.0 or later.
Once installed, select the appropriate simulator for your project.
Step 3: Update Dependencies
Ensure all your dependencies are up to date. Run the following commands in the root of your Flutter project to update the pods:
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flutter clean flutter pub get cd ios pod install
This will clean the previous build artifacts, fetch the latest versions of your dependencies, and ensure that the correct version of the FirebaseRemoteConfig module is used.
Step 4: Verify the Deployment Target in Xcode
Ensure that the deployment target in Xcode’s project settings is also set to 13.0. To verify this:
Open your .xcworkspace project file in Xcode.
Click on the project name in the project navigator.
In the General tab, ensure that the Deployment Target is set to 13.0 or higher.
If it's not, update the value to 13.0 or higher.
Step 5: Rebuild the Project
Once you have updated the deployment target and the simulator, try rebuilding the project. You can do this from the Flutter CLI with:
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flutter run
Alternatively, you can build and run the app directly from Xcode by selecting Product → Run.
Troubleshooting
If you still face issues after performing the above steps, consider the following troubleshooting tips:
1. Clean the Build Folder
Sometimes old build artifacts can cause issues even after updating the dependencies. To clean the build folder:
In Xcode: Navigate to Product → Clean Build Folder.
In Flutter: Run the following command:
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flutter clean
2. Check Firebase SDK Compatibility
Ensure that the version of the Firebase SDK you are using is compatible with iOS 13.0 or higher. Firebase might have updated its SDKs, so make sure you are using a version that supports iOS 13.0. You can check the compatibility in the Firebase documentation.
3. Check for Xcode Version Issues
Make sure your version of Xcode is up to date, as older versions may have bugs or compatibility issues with the latest Firebase SDKs. You can update Xcode via the App Store or download the latest version from Apple's developer website.
FAQ - Frequently Asked Questions
1. What is the minimum iOS version required for FirebaseRemoteConfig?
The FirebaseRemoteConfig module requires a minimum iOS version of 13.0. If you attempt to compile for a lower version (e.g., iOS 12.0), you will encounter the error mentioned above.
2. How do I update the Firebase SDK version in my Flutter project?
To update the Firebase SDK, run the following commands in your Flutter project directory:
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flutter pub upgrade firebase_core flutter pub upgrade firebase_remote_config
This will ensure that you are using the latest compatible versions of the Firebase SDKs.
3. Can I build my app for iOS 12.0 if I want to use FirebaseRemoteConfig?
No, FirebaseRemoteConfig requires iOS 13.0 or higher. If you need to support iOS 12.0, you might have to find an alternative approach, like using a different version of Firebase or avoiding certain Firebase features that require iOS 13.0+.
4. Why am I getting a Swift Compiler Error in my Flutter project?
Swift Compiler Errors typically occur due to mismatches between the iOS deployment target in your Flutter project and the minimum required iOS version of the libraries or SDKs you are using (in this case, Firebase). Make sure your Podfile and Xcode project settings are aligned to avoid version conflicts.
5. What should I do if the error persists after updating my deployment target?
If the error persists, try the following:
Ensure you are using the latest stable version of Flutter by running flutter upgrade.
Reinstall your CocoaPods by running: bash
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sudo gem install cocoapods pod repo update
Check the Firebase documentation to ensure there are no additional setup steps or updates for your version of Firebase.
Conclusion
The "Compiling for iOS 12.0, but module 'FirebaseRemoteConfig' has a minimum deployment target of iOS 13.0" error occurs due to a mismatch between the deployment target of your Flutter project and the requirements of the FirebaseRemoteConfig module. By updating your Podfile, ensuring that both your Xcode project and simulator are targeting iOS 13.0 or higher, and updating your dependencies, you can resolve this error and successfully build your Flutter app for iOS.
If you follow the outlined steps and troubleshoot any lingering issues, you should be able to get your app running without further complications. Happy coding!
Rchard Mathew is a passionate writer, blogger, and editor with 36+ years of experience in writing. He can usually be found reading a book, and that book will more likely than not be non-fictional.