E-learning serves as a specific media to implement the learning process in an effective manner. It comprises all forms of electronically supported learning and teaching methodology, which enables an individual to get better idea of the subject. The basic enablers of e-learning are internet and multimedia. Today the challenge is to make learning process easy and fun. The combination of games and learning is not new as it has been used as an educational approach for centuries. Game based learning activity is considered as the easiest way to learn difficult things with a flight of the imagination. The players are challenged to excel in the game in order to learn better. Hence, every game is designed with a set standards and patterns and has a goal and steps to solve it.

The user or the player is challenged to quickly and efficiently reach the goal and solve the questions. The main motive of introducing various gaming applications is to reinforce learning in a more interactive manner. Hence, game based learning is highly motivating and generates real sense of competition in players owing to it s built-in learning process. It entertains the most and makes the learning procedure extremely simple and easy. Apart from the game based learning, mobile learning has also been gaining popularity in the market as it is convenient and accessible from virtually anywhere. It increases training opportunities and also brings strong portability. Mobile learning has replaced books and notes with small RAMs, which are filled with tailored learning contents. Apart from being simple to use, it is a more effective and entertaining experience for the user. Like other forms of e-learning, M-learning is also collaborative. Used as an effective advertising tool, many prominent organizations deliver some amount of distance learning content with the help of mobile technologies. The ability to provide learning through mobile devices or internet has developed drastically, adding to the convenience of the end user. With the advancements in the mobile technology, the primary use of mobile devices that is to just make or receive calls has been changed. It is now used as a portable device to retrieve the latest information on any subject. For coaching, conducting assessments and evaluations, smart phones are used.

In today’s competitive market, custom e-learning is highly effective and guide many companies to build their custom modules. Various companies engaged in creating e-learning content, first understand the requirements of clients and then start working on the project. After that they capture the essence of the subject matter and then organize it and present it in the clearest manner. All these services are availed by various telecommunication companies, real estate, finance, retail and medical sectors. The expert professionals develop the solutions, knowing its importance in client’s business needs as well as to educate learner. Advantages like lower costs, faster delivery and effective learning are some of the highlights of e-learning, meeting the demands of almost every sector. Specific studies have proved that learners grasp faster using computer-based instructions than traditional ways of learning, which is difficult as well as slow, which is difficult as well as slow.

Author's Bio: 

Gireesh Sharma is a journalist an author specializing in topics related to Game based learning , custom e-learning and Mobile learning.